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Guest Blog: Embracing Immersive, Gamified Cybersecurity Learning, Featuring Divergence Academy

What is immersive, gamified cybersecurity learning? The term was originally coined in 2002 by a British computer programmer named Nick Pelling. The term hit the mainstream when a location-sharing service called Foursquare emerged in 2009, employing gamification elements like points, badges, and “mayorships” to motivate people to use their mobile app to “check in” to places they visited.  The term ...

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